I'm Abdulrahman Moqbel, a CGI Director and Lighting & Compositing Artist based in Saudi Arabia, working globally.
My work sits at the intersection of cinematic storytelling and real-time technology. I've directed and produced five original short films, led lighting pipelines for VFX and animation productions, and lectured in CGI and 3D Animation at Jeddah International University, shaping the next generation of digital artists while continuing to push my own craft forward.
My 2024 film Musnad, a CGI short inspired by the ancient AlUla heritage, won the Golden Palm Award for Best Debut Animation at the Saudi Film Festival and the Best CGI Short Film Award at Al Ain Film Festival (UAE). It has since been selected for festivals in Italy and the United States.
I don't just light scenes. I design the emotional experience of every frame


Professional Experience
Lecturer, CGI & 3D Animation — Jeddah International College
05/2024 – Present · Jeddah, Saudi Arabia
Teaching CGI 3D animation — modeling, texturing, animation, lighting, and compositing.
Designed a practical, project-based curriculum to build creative and technical skills.
Applied teaching methods to simplify complex CGI concepts for students.
Freelance Lighting & Grooming Artist — "Skars: Rise of the Last Keeper"
Contract · Unreal Engine 5.3
Defined the entire lighting vision for a dark-medieval fantasy title.
Created cinematic atmospheres using Lumen GI, VSM, and Nanite workflows.
Groomed hero-character hair assets for gameplay and cutscenes.
Documented the lighting pipeline and coordinated milestones with US-based directors.
Tools: UE5, Groom, Niagara, Photoshop, DaVinci Resolve.
Lighting Artist — Games & Animation
Full-time · 4+ years
Led lighting design and visual composition for real-time and offline renders.
Integrated Unreal Engine and Unity into production pipelines.
Achieved cinematic realism using Arnold and V-Ray rendering workflows.
CGI Director
Full-time
Directed end-to-end CGI production pipelines across real-time and offline workflows.
Managed teams of lighting, VFX, and 3D artists, ensuring unified visual direction.
Implemented advanced rendering and compositing for high-end productions.
Used Unreal Engine, Nuke, Maya, and Substance Painter to push visual boundaries.
Monster Emporium Animation School
03/2020 – 01/2024 · London, UK
Crafted real-time lighting rigs and optimized rendering pipelines.
Collaborated with teams on Unreal Engine virtual production workflows.
Achieved 30% faster renders and 25% higher audience engagement.
Freelance Director & Producer — "The Journey" (2018), "Musnad" (2023)
Selangor, Malaysia
Directed award-winning CGI short films with emotional storytelling and historical accuracy.
Oversaw lighting, compositing, and visual direction from concept to post-production.
Led multi-disciplinary teams and collaborated with composers, VFX, and voice actors.
Lighting & Compositing Artist — MPC Motion Picture
01/2020 – 12/2020 · Singapore
Delivered photorealistic lighting setups for major films and TV productions.
Collaborated with multi-department teams on VFX integration and storytelling.
Tools: Maya, Substance Painter, Nuke.
Director & Producer — "Was in 2020" (2020), "Reflection & Refraction" (2019)
Selangor, Malaysia
Produced socially impactful short films exploring global crises and creativity.
Directed CGI production, rigging, lighting, and sound design workflows.
Tools: Maya, Nuke, Substance, V-Ray, Adobe Suite.
Junior Lighting & Compositing Artist — KRU Studios
08/2018 – 12/2019 · Selangor, Malaysia
Contributed to "Zan Orangutan – Going Bananas" (IMDb-listed animation).
Applied Arnold and PBR lighting techniques for cinematic visuals.
Collaborated closely with directors to ensure consistent scene lighting.
Graphic Designer — Freelance & Masarat Al Afkar Marketing
2008 – 2017 · Jeddah, Saudi Arabia
Designed logos, posters, and branding for corporate and charity clients.
Created 10+ client websites, improving engagement by 20%.
Increased client satisfaction and brand visibility through creative strategy.
Education
MA Visual Communication & Media Studies
Sunway University, Malaysia · 2023 · CGPA 3.75/4.00, Distinction
BA (Hons) in Motion Graphics and Visual Effects
Limkokwing University of Creative Technology, Malaysia · 2019 · CGPA 3.68/4.00
BSc (Hons) in Information Technology - Computer Programming
University of Science & Technology, Yemen · 2017
Research
PhD Proposal · In Development
Cinematic Lighting's Impact on Viewer Attention & Emotional Engagement in Real-Time CGI/VR
Using Unreal Engine 5 and eye-tracking.
MA Thesis · Sunway University · 2023
Directing Viewer Attention: The Adaptation of Lighting, Colour Management, Colour Psychology, and Sound in VR CGI Animated Films
Practice-based research using the short film Musnad.
Certificates
Advanced Compositing Techniques with Nuke — Hugo's Desk, 2024
Certified Unreal Engine Artist — Unreal Engine, 2020
Lighting and Compositing — Academy of Animated Art, 2019–2020
Cinematic Lighting Training & Masterclass — The Illumination Group, 2018
Recognition
MUSNAD FILM (2024)
Awards
🏆 Golden Palm Award – Best Debut Animation — Saudi Film Festival, Saudi Arabia (May 2024)
🏆 Best CGI Short Film – Winner — Al Ain Film Festival, United Arab Emirates (February 2025)
Official Selections
🎬 Lunatico! Short Film Contest — Italy (May 2025)
🎬 Universal Film Festival — United States (July 2024)
REFLECTION AND REFRACTION FILM (2019)
Awards
🏆 Award Winner – Animated Expressions Expo — United States (August 2023)
🏆 Award Winner – Lift-Off Filmmaker Sessions (Hosted by @LiftOffGlobalNetwork) — United Kingdom (January 2021)
🏆 Award Winner – Cinevoyage International Film Festival — India (February 2021)
🏆 Award Winner – First-Time Filmmaker Sessions (Volume 13) — United Kingdom (January 2021)
🏆 Award Winner – Al Thaqalayn Film Festival — Iran (December 2020)
Official Selections
🎬 Filmmaker Sessions Volume 12 — United Kingdom (January 2021)
🎬 International iSHORTZ Platform Festival — India (Quarter-Finalist, July 2021)
WAS IN 2020 FILM (2020)
Awards
🏆 Award Winner – Lift-Off Filmmaker Sessions (Hosted by @LiftOffGlobalNetwork) — United Kingdom (June 2023)
Official Selections
🎬 Filmmaker Sessions Volume 12 — United Kingdom (June 2023)
What I Bring to Your Production
Real-time expertise: Unreal Engine 5, Lumen, Nanite. I build production-ready pipelines that deliver cinematic quality without the render-farm timeline.
Lighting that tells stories, not just illuminates scenes. Every setup is designed around emotional intent.
End-to-end direction, from concept and pre-production through compositing and delivery. I’ve run every stage of a production.
Cultural depth: my research and films bridge Gulf heritage and global cinematic language. Unique perspective. Distinctive output.
Pipeline leadership: I’ve built workflows adopted across studio and academic environments. I make teams faster.
Software
Unreal Engine 5
Maya
Arnold
Nuke
ZBrush
Substance Painter
DaVinci Resolve
After Effects
Premiere Pro
Photoshop
ShotGrid
HDR Light Studio
Let's work together
ibnmuqbil@gmail.com
00966563400858
Saudi Arabia · Working Globally · © 2026 Abdulrahman Moqbel
Available for freelance projects, studio collaborations, and speaking engagements. Whether you're building a VFX pipeline, directing a CGI short, or need a lighting artist who understands both the technical and the cinematic, let's talk.


